One thing I’ve learned from personal experience is starting off a conversation with a Hello almost guarantees you a no-reply. I made a profile, put up a short bio about myself including my hobbies and interests.
A gamer can choose, or is given, an avatar with which to pursue a romantic relationship.
The player is given dialogue options that help them learn more about their partner and progress further in the relationship.
The dialogue options can anger her or make her happy, so it requires some thought.
Something I’ve definitely learned is over giving can scare the person off.
It makes you appear as if you have low self-esteem and causes people to use you instead of appreciating your self worth. This is why you are not able to give gifts until your love meter is at a certain point in Dating Sims.