E3 2016 is going strong, so we are all full to bursting with amazing bits of news about new consoles and new games coming our way in the future.
While that might be more than enough pirate-speak for everyone, we’ve got some pretty awesome stuff coming in the land of pirate games.
To begin with, your pirates are simple creatures, but as you advance through the game, you'll discover that higher-level pirates (defined by their experience, notoriety and the amount of gold in their pockets) are a little more demanding, and you'll need to make sure that your entertainment and accommodation is tailored to their requirements or they'll become unhappy.
Like the original Tropico, and indeed The Sims, you can click on an individual pirate or captive and see detailed information about him or her, with one of the most useful panels being the one that shows you what that character is thinking.
Early in the game, setting up basic supply chains is essential; later on, you'll spend much more time concerned with keeping your pirates contented, and shoring up diplomatic relations with the three local superpowers., in which the pirates' business models come to life in interactive form. Just don't become a real-life Somali pirate and say that videogames taught you to do it, ok? Your task is to build an island community which supplies everything needed to keep your pirates happy, and of course to fill your coffers with gold by sending out ships on raiding missions - while at the same time striving to keep your location secret from the fleets of the British, Spanish and French, who are obviously keen to shut you down so you stop nicking their pieces of eight.The work on your island is primarily done by captive slave labour, with a force of mainly shipwrecked unfortunates or people captured by your pirates in raids.